I'm an independent engineer and designer based in San Francisco, CA.
I'm interested primarily in computational tools for creative applications – often exploring realtime physics simulations, digital fabrication, and generative design in my work.
These days, I split my time between making things in the shop and working on CAD tools and other experiments with WebGL.
Previously, I worked as a research engineer at Adobe's Creative Intelligence Lab
and as a software engineer/asst. editor for instructables.com at Autodesk's Pier 9 workshop.
I received my MS at the Center for Bits and Atoms at the MIT Media Lab in 2017 and BA in Physics from Pomona College in 2011.
Download my CV here.
I'm available for freelance work and consulting, feel free to reach out if you're interested in collaborating!
If you have a question about something specific on Instructables, it's best to leave a comment there – otherwise it will get lost in my regular email. Thanks!